// Simple bouncing ball -effect made with CoolBasic SCREEN 320, 240, 24, cbsizable Dim texture(320, 240) Dim cc(150) As Float For dd = 0 To 150 cc(dd) = CurveValue(25, dd, 3) / 25 Next dd textture = MakeImage(320, 240) MaskImage textture, 255, 0, 255 Lock Image(textture) For x = 0 To 319 For y = 0 To 239 p = 0 For i = 0 To 9 p = p + ((((x Shr i) Mod 2) Xor ((y Shr i) Mod 2)) And ((31 Shr i) Mod 2)) Shl i Next i texture(x, y) = p Shl 3 PutPixel2 x, y, p Shl 5 + 10485760, Image(textture) Next y Next x Unlock Image(textture) start = Timer() Repeat tm = Timer() - start an# = Timer() / 3000.0 x = tm / 28 y = 60 + Sin(x * 7) * 35 For yy = -25 To 25 For xx = -25 To 25 dd = Distance(0, 0, xx, yy) If dd < 25 And xx + x > 0 Then cs# = cc(dd) sx = xx * cs + x sy = yy * cs + y Color texture((sx + 320) Mod 320, (sy + 240) Mod 240), 0, 0 Box ((x + xx) Shl 1) Mod 320, (y + yy) Shl 1, 2, 2 EndIf Next xx Next yy SetWindow Str(FPS()), 3 DrawScreen Forever